Bounding Shell
Floodgate Mortar: a shell that catches nobody hops once to the nearest enemy within 14 m and bursts there (70% damage).
Unmodified weapon. Class passives and upgrades can change these values.
Each shell arcs onto whatever the reticle is on (6 m at the nearest), where a landing marker shows its 4 m blast. The blast falls to 35% at the edge.
1.35x zoom, and the shell's arc shown.
The whole drum at once.
Floodgate Mortar: a shell that catches nobody hops once to the nearest enemy within 14 m and bursts there (70% damage).
Floodgate Mortar: each blast scatters 3 bomblets that burst a moment later (45 damage, 2 m).
Floodgate Mortar: +34% base magazine capacity (rounded with other magazine bonuses).
Floodgate Mortar: blasts drag enemies within 8 m in toward the burst, bunching them for the next shell.
Floodgate Mortar: blasts leave fire for 4 s. Each fire patch applies a stack of Burning to enemies inside every 0.3 s (1 s per stack).
Floodgate Mortar: shells burst as they pass within 2.5 m of an enemy, so they catch leapers and fliers.
Floodgate Mortar: a blast that hits 3 or more enemies puts its shell back in the drum.
Floodgate Mortar: enemies caught in a blast are exposed for 3 s, taking 20% more damage from everything.